Britain, the city of Compassion and since Sir Robert's defeat on the Crimson Plains also the capital of Britannia, lies besides a great river that runs from the eastern mountain range, also known as the Serpent's Spine to Britanny Bay.
Bucaneers Den is located at the south-east edge of Britanny Bay on a large island. It is more a wild conglomerate of huts and shovels than an actual town, and the inhabitants of Bucaneer’s Den are referred to as thieves and pirates – and sometimes even worse.
Jhelom is located on the northern tip of the Valorian Isles, surrounded by scant jungle and rocky beaches. It is very much of a fighting-town and mercenaries offering their sword, experienced and untrained ones at the same time, are covering the streets. Very much a frontier town, Jhelom also is the city of Valor, which is reflected by its main population, the fighters.
Magincia, the city of humility, is located on the central island between Bucaneer’s Den and Moonglow.
Minoc, the city of sacrifice, is located in the north-eastern part of the realm. Surrounded and protected by mountains Minoc has originally been a community of artisans and gadgeteers, but when precious metals were discovered the town quickly changed into a mining town.
Moonglow is located on the southern tip of Verity Isle, called like this because of the huge portion of intellectual inhabitants, which is also known as Dagger Island due to its very unique form. Moonglow is the city of honesty, with the principle truth, and Moonglow is also home and workplace for many mages, powerful and inexperienced ones at the same time, who build the main portion of the population.
Nujel’m is located on the northern tip of the continent of the Dark Unknown. It is pretty much a Britannian city, but it’s hot and humid climate soon allowed the inhabitants of the town to focus on tourism. Bathing Suits, pastel colours, swinging summer-dresses can be seen everywhere and only scarcely an inhabitant of Nujel’m will wear something different than light clothes.
The former Occlo, nowadays often called Haven, lies hidden deep within the mountains on the south-eastern portion of the Continent of the Dark Unknown. The knowledge of the population of what lies behind the mountains is very limited if not non-existent, and so to them, everything in the region is part of Huansuytin, the World. The people tend to dress in blues and forest greens and browns, perhaps a reflection of what colors do not exist in the dreary world around them.
Serpent’s Hold has been constructed on the largest island just east and south of the Cape of Heroes, the Isle of Deeds. The city is the training ground for almost all of the fighter and warrior population of Britannia, and in fact Serpent’s Hold appears to be more of a stronghold than a town. Although the town has existed for a while already only very few buildings and shops sprung up and therefore the population of the city is not exactly dense as well.
Skara Brae, the city of Sprituality, is located west of Britain. Skara Brae is the name for both, the city and the island the city has been built on, and over the time Skara Brae has developed into a starting point for various sea-faring expeditions. The town itself is similarly spacious like Yew, but despite this fact it forms a real town with shops, schools and homes – all connected via stone paved roads.
Trinsic, the city of honour, is found in the southern region of Britannia, along the eastern coast. Fresh water is supplied through a river-delta and the fish-market of the town is not only huge – thanks to the proximity of Trinsic to the Cape of Heroes – but also famous all over the realm.
Vesper is northernmost city on the eastern coast of Britannia. Due to its positioning the town is actually more a part of the culture of Magincia, as it serves as a major trade port for the north part of the sea.